WAVE Coffee
UX/UI, Branding, Packaging, Real-life Proposal
Design roles | UX Design | Brand & Identity | Visual Design | Research
Duration | 2 weeks - November 2020
Tools and Software | Figma | Adobe Photoshop | Adobe Illustrator
Design Deliverables | User Surveys | Personas | Competitive Analysis | Concept & Identity | User Stories & Flows | Digital Prototype | Wireframes | User Testing | Visual Design
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NB: As a precursor. This project was my final assignment for the Bloc/Thinkful UX/UI Designer Track course and was part of an actual proposal I put forward to a famous Coffee Brand in South Africa. The manager to whom this was presented loved the idea, however, in the interest of professionalism, I redid the entire project under a fictional brand - WAVE Coffee. Enjoy...
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The actual project was an App concept presented to Seattle Coffee Co, which can be seen here: https://www.richwest.info/seattleproject
Overview
What is WAVE Coffee?
As mentioned, WAVE Coffee is a fictitious brand of coffee. The brand was created to replace the brand mentioned earlier and bring together surfing and coffee. The euphoria of catching the perfect wave, combined with the satisfaction of a great cup of coffee, influenced the brand's creation. WAVE Coffee. Taste the Wave™.
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Problem Statement
WAVE Coffee currently does not have an app (As of November 2020). Their business model is incredibly successful, and their coffee IS excellent. Moreover, they have a popular loyalty rewards system. The eleventh one is free for every ten cups of coffee you purchase. This is an enticing way to keep customers coming back for more. This is usually done by punching in one's number when paying for an order. This updates their system, and you are on your way to earning that free coffee (any cup you like). An issue here is that with COVID, people are hesitant to touch surfaces prone to carrying the virus, so punching in their numbers on a dirty keyboard isn't ideal. Another issue is that because of the brand's popularity, the stores get busy. People in a rush to get to work don't want to wait in line for their coffee.
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The Solution
The task was to create a mobile application that solved these issues. The app will give the customer an easy way to track their points by displaying them on the home screen immediately as one signs into the app. If a customer walks into a store and purchases a cup of coffee, instead of punching in their phone number into the keypad, they will be able to display their unique QR code, and once scanned, this will update their system immediately, as well as update their app and profile. Customers will be able to pre-order their coffee as well as view their closest WAVE Coffee store.
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The actual project was an App concept presented to Seattle Coffee Co, which can be seen here: https://www.richwest.info/seattleproject
Research
As with any UX project, this started with extensive research. I created a coffee survey on Google Forms and discovered some particularly interesting insights. People love their coffee, so this was a relatively easy process. Below are some interesting insights:
• 53.8 % of users drink 2-3 cups a day
• Flavour is the biggest factor when it comes to great coffee
• Bad coffee, waiting in line and wrong orders are the biggest gripes when it comes to coffee shops
• 70% of users haven’t used an app to order coffee before
• 92.3% of users want to be able to pre-order their coffee
• Seattle Coffee was the highest-rated local coffee Company
• Users want a contactless system (for points)
• 70/30% Female to male
• 54% users tested were 25 to 34 years old
Competitor Research
The coffee industry's competitive nature allowed me to swiftly identify and evaluate existing competitors, discerning whether they had associated apps and examining their functionalities. To streamline this process, I created a competitive research matrix and delved into the features of the apps from these competitors. To maintain confidentiality, I've refrained from mentioning company names and have obscured the screenshots.
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Brand A Coffee:
• Amazing app with great options. Custom and pre-order
available
• Works very well, has everything you can imagine in a coffee order app
• The Local version of the Brand A Coffee App doesn't have a pre-order
function
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Brand B Coffee:
• Sub-par app with a bland interface.
• Custom and pre-order available
• Minimum options, the app feels rushed
• Loyalty System, succinct and works well
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Brand C Coffee:
• Beautiful app, great interface. A lot of time was spent on the UI of this app
• Custom and pre-order not available
• Minimum options, but great payment options
• Great Loyalty System & succinct, can send gifts as well
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Brand D Coffee:
• Amazing app with great options. Custom and pre-order
available
• Works very well, lacks no options, has most features
• Probably the best local South African Coffee App
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Research Summary
Many coffee consumers have unique preferences for their drinks, which is why customized options are essential. Additionally, customers desire the convenience of pre-ordering their coffee and picking it up at a convenient time. However, only two of the local companies researched, Brand B and Brand D, offer this feature. Given Seattle Coffee's reputation for excellent coffee, an inviting atmosphere, and great food, an app would be a valuable addition to the brand. Furthermore, the simplicity of Seattle Coffee's loyalty program is another significant asset.
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User Flows, Personas, Sitemap, Journey Map
Following the initial research, I moved on to creating User Flows, Personas, Sitemap, and Journey Map.
Sketches and Style Tile
After completing the initial research, I began working on the sketches and WAVE Style Tile. As a designer, I believe it is essential to identify areas for improvement. Although my progress on this new UX/UI path has been steep, I recognize that I need to work on my divergent thinking skills when it comes to sketching. Additionally, I aim to enhance my ability to create precise design systems in the future. This will involve ensuring that the sizing of logos, text, and other elements aligns with industry best practices.
Wireframes to Hi-Fidelity Mockups
This is currently my favourite part of UX/UI - bringing screens to life. My goal for this project was to create a minimalist design that would result in a classy-looking app. I wanted to attract users to keep using it repeatedly.
Usability testing
User 1: Male | 61 Years old | Engineer | Drinks coffee everyday | Zoom call | 45 min
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Summary:
User was happy with how the app worked. Although an extremely intellectual individual, he is not completely tech savvy (Baby Boomer). There was a bit of confusion with how the QR process worked. Once nudged in the right direction, he clicked, and the process went very smoothly. Some of the insights after the session:
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Positives:
• Found the app easy to use and navigate
• Enjoyed the cup graphic and the manner in which the UI was laid out
• Enjoyed similarities between the website and the app.
• Enjoyed the fact that he could see which store was closest to him
• Enjoyed the fact that he could save his favourite mix of coffee
Confusion:
• Confused when it came to the QR code and how that worked. He had never used an app in that way before, so after explaining to him how it worked, he saw the value in it
• Wanted a description next to the cart, telling him how many items were in it,
although it does indicate how many there are
• Confused with what information was displayed on the cup on the
main page. “Is this how my cup will look when I collect it?”
• Perhaps have a status bar, instead of the tickable options on the cup
• Wanted confirmation that his order would be correct. He could see this on his transaction history as well as his slip when he collects in store
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This was a great exercise in the fact that all the features served their purpose. It enforced the fact that users come in all shapes, sizes, and tech-ability. Having an app that is easy enough for the most basic user is very important.
User 2: Female | 27 Years old | Biokinetisist | Drinks coffee everyday | In person prototype test
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Summary:
This user has experience using food apps and other apps that are popular in our culture now. The app was easy enough for her to navigate and she found the processes and user flows efficient.
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Positives:
• Found the app easy to use and navigate
• Enjoyed the cup graphic and the UI
• Enjoyed similarities between the website and the app.
• Enjoyed the fact that she could see which store was closest to her
• Enjoyed the fact that he could save her favourite mix of coffee
• Thoroughly enjoyed the fact that she doesn't have to touch any keypads.
• Enjoyed the pre-order feature
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Things to Consider:
After the second usability testing session, I found I was second guessing
myself when it came to the user interface. While there are many coffee apps
on the market, I did not want this app to look like that of the competition's. The home screen is the money maker so having a screen that excites the user is really important. So while I feel my original design works well and is functional, it can always be better. I decided to tweak the screens after the usability testing
Refinements/Changes made after Usability Testing
The usability testing was incredible and helped me pick up issues early on, which led to changes in the design. These are the final iterations once the last decisions were made
Home Screen
• More modern interface
• Bigger, easier to read buttons
• Omitted the nearest store function
• Omitted the last order and favorites
• Touched up the bottom navigation menu
• Focused on the 3 main solutions:
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Viewing your points
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Scanning your code and
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Pre-ordering your coffee
Scan QR Code
• More modern interface
• Bigger, easier to buttons
• Better UI design/cleaner
Menu
• Cleaner interface
• Bigger, easier to read buttons
• Omitted the nearest store function
• Last order and favorites are placed here on the order page
• Touched up the bottom navigation menu
• Menu is represented by actual menu in stores
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Outcomes and Results
Next Steps and Future Functions
• Discussion to be had on the user interface, photos and branding goals
• Actual strategy needs to be discussed, and consensus made with regards to look and feel of app
• How to implement the app - QR scanners will need to be implemented at every shop
• An added news function to update customers on what's happening at WAVE Coffee, perhaps link to Twitter and Facebook
• Decide on what payment methods to use in-app
• Add the various purchasable cups to the app for purchasing
• Add favourites and previously ordered screens
• Add notifications and update customer along payment & order journey
Conclusion
This is an excellent opportunity to provide an app for current customers to track their loyalty points, especially since there isn't anything available currently. Customers have to view their points on their receipt, which can be confusing, and with COVID changing the way we live, customers can now earn points without physically touching any keypads in-store. This was a pain-point for some users during surveys. The app also allows customers to pre-order their coffee, view past transactions, and save favorites. Additionally, customers can view their nearest store and order from it or any other store they wish.
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As of 2023, I have not heard back from the coffee company in question. They have added a loyalty portal to their webpage, but they have yet to create an app. Without knowing their business structure and mission, it's hard to pass judgment on whether not having an app has a positive effect on their brand. However, most coffee companies have apps, and it has become expected in today's times.
Looking back on this project nearly three years later, there are still improvements to be made, such as accessibility and color usage, among others. Since then, I have spent a significant amount of time working on design systems, and I would approach this project from a slightly different angle in the future.